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Tom Clancy's Rainbow Six 2: Rogue Spear. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Rainbow 6 Rogue Spear free download - Tom Clancy's Rainbow Six: Rogue Spear 2.05 patch, Tom Clancy's Rainbow Six: Rogue Spear CQC Weapon Mod, MacSoft Rogue Spear, and many more programs. May 01, 2001 Rogue Spear is the sequel to the popular Rainbow Six, based on Tom Clancy's novel of the same name. When Rainbow Six debuted on the Mac in late 1999, it shipped with the Eagle Watch mission pack.
You meticulously lay out a plan to counterattack a terrorist group that threatens society. The next question is whether to carry out the mission personally, or trust artificial intelligence to make a smooth execution.
Most computer games fall either into the Strategy or Action category, but Rogue Spear is a rare hybrid of the two — tailored for both strategists who like to develop a plan and observe as it unfolds and for players who crave first-person shooter action. While Rogue Spear for the PC was released in September of 1999 — in computer game terms well over an era ago — MacSoft has recently made it available for the Mac, and the game hasn't lost any appeal over time.
Somewhere Over the Rainbow
Rogue Spear is the sequel to the popular Rainbow Six, based on Tom Clancy's novel of the same name. When Rainbow Six debuted on the Mac in late 1999, it shipped with the Eagle Watch mission pack — providing additional maps and weapons. Like Rainbow Six, the Mac version of Rogue Spear includes a bonus, as well: the Urban Operations mission pack (PC users initially had to pay extra for this).
Rogue Spear centers around leading an international Rainbow antiterrorist team on missions. First you construct a team from a predefined set of members, each with different skills, and then plan a detailed operation. Weapons and equipment are chosen for each individual. You map routes through the game (some of which are based on real-world locations), determine where the team will stop to receive orders, and decide whether to attack the enemy or silently infiltrate. The player observes the game through the eyes of each team leader. When the planning is complete, the game's artificial intelligence can direct the team, or you can take matters into your own hands and perform the mission in first-person mode.
Not a Seamless Port
Rogue Spear's success on the PC is due, in large part, to its enthusiastic community of Internet players. Unfortunately, on the Mac, Rogue Spear's multiplayer mode only works with other Rogue Spear-for-Mac users; it is incompatible with PC-based Rogue Spear. At press time, MacSoft was working on a patch to enable cross-platform multiplayer gaming, but no release date is available. Another problem is that add-ons for the PC version — called mods — additional weapons, uniforms, and maps, cannot run on the Mac version without modification. MacSoft provided no information about whether PC mod compatibility would be improved in the forthcoming patch.
Watch as your team carries out your plan.Overview
Just when you thought it was safe to hang up your Kevlar vest and put away your MP-5, you get the call in the middle of the night: 'We have a hostage situation at the Metropolitan Museum.' Welcome back, my terrorist hunting friends, to the new and improved version of Rainbow Six called Rogue Spear. We pick up where we left off last time at the end of 1999, but now it is the year 2000 and we have more hostages to save and more bad guys to send to bad guy heaven. For you newbies, I should explain that Rogue Spear is a first person counter-terrorist game in which you plan and participate in real world missions using some of the tactics that elite teams use around the world. Red Storm has given us 16 new missions, but each one can now be played either using your team of operatives or you can go it alone and try to kill the bad guys. There is also a training section for first timers to learn how to use the various weapons in the game.
Gameplay, Controls, Interface
I love it when a game makes your hands sweaty and your mouth dry. You don't know if a terrorist with a hostage is lurking around the corner, willing to kill the hostage at a moment's notice. Well, that is just what you're in store for when you play Rogue Spear. You begin each mission with an intelligence briefing and then move on to picking the best operatives and equipment for the job. The most important part of this section of the game is the actual planning of the mission (what doors to go into, where to snipe from, quickest and safest route for escorting hostages) and if you don't take this part seriously, you will have dead hostages on your hands and this is even before we get to get in there and kill the bad guys. Once you get to the action phase of Rogue Spear you know this isn't Kansas anymore, this is serious stuff. The bad guys know you are coming and are waiting to kill the hostages and you if you make a wrong move.
Multiplayer
Rainbow Six became famous for its awesome multiplayer games and with Rogue Spear they have tried to do the same. There are a few bugs on the multiplayer side; games seem to lag a bit if you get more than four people playing. I also noticed that with more than six people the game tends to warp. Which can be frustrating when you are hot on the tail of your buddy and you suddenly find yourself back around the corner from which you came. If Red Storm works the kinks out with a patch fix then Rogue Spear will be just as popular as the original for multiplayer.
Enemy AI
The enemy AI is vastly improved from the first Rainbow Six. Terrorists will not hesitate to kill hostages, nor do they just stand there and watch as one of their buddies gets killed; instead they will come looking for you. If you are playing the single player game where you are using fellow team members the AI is great, but when you play in lone wolf mode with just you and 30 terrorists, they become dumb in some situations. If you find a nice spot and kill a guy, his buddies will come check out what happened, so you can then kill them also. After awhile it reminded me of stacking firewood as far as being able to kill 10 guys in one doorway.
Graphics
If you have played the first installment of this game you will be able to tell really quickly that this is where the game designers really went at it with the improvements. All of the buildings have so much more texture to them this time; it's like night and day between the two versions. The weather effects have also really helped the overall feel of the game. You could be on a mission inside Russia with snow falling around you and if you move you can see your tracks in the snow, which makes that pretty cool. I also liked the rain effect that was added to the game; in outside missions, it could really hamper your visibility while trying to take out a terrorist. The terrorists and operatives in the game are also a lot crisper in detail, making the killing all the more fun. One down side I noticed was the fact that after the bad guys are shot and have fallen to the ground, you can still see their arms sticking through walls -- I was hoping Red Storm might have fixed that one. Overall the graphics kick as much butt as they did last time, but with a few surprises thrown in for the loyal players that we have become.
Audio
You get almost all of the same sounds in Rogue Spear as you do in the original Rainbow Six with a few tweaks here and there. The terrorists are a lot more vocal when they get shot this time; they die in a most vocally dramatic way. The hostages have a few more screams in them, but are pretty much the same as last time. All in all, I would have to say that the audio is a slight improvement from last time, but that is okay since the audio was great in the first installment.
System Requirements
Rainbow Six Rogue Spear Weapons
P-233MHZ with MMX, or PII-266MHz, 32 MB RAM, Win 95/98, 4X speed CD-ROM drive or better, Direct 3D-compatible video card, DirectX-compatible sound card, 200 MB hard drive space.
Documentation
The manual in _Rogue Spear _is a basic manual with the exception of the mission walkthrough, which is helpful for beginners. The multiplayer section of the manual is also very helpful for first time online players.
Rogue Spear is the sequel to the popular Rainbow Six, based on Tom Clancy's novel of the same name. When Rainbow Six debuted on the Mac in late 1999, it shipped with the Eagle Watch mission pack — providing additional maps and weapons. Like Rainbow Six, the Mac version of Rogue Spear includes a bonus, as well: the Urban Operations mission pack (PC users initially had to pay extra for this).
Rogue Spear centers around leading an international Rainbow antiterrorist team on missions. First you construct a team from a predefined set of members, each with different skills, and then plan a detailed operation. Weapons and equipment are chosen for each individual. You map routes through the game (some of which are based on real-world locations), determine where the team will stop to receive orders, and decide whether to attack the enemy or silently infiltrate. The player observes the game through the eyes of each team leader. When the planning is complete, the game's artificial intelligence can direct the team, or you can take matters into your own hands and perform the mission in first-person mode.
Not a Seamless Port
Rogue Spear's success on the PC is due, in large part, to its enthusiastic community of Internet players. Unfortunately, on the Mac, Rogue Spear's multiplayer mode only works with other Rogue Spear-for-Mac users; it is incompatible with PC-based Rogue Spear. At press time, MacSoft was working on a patch to enable cross-platform multiplayer gaming, but no release date is available. Another problem is that add-ons for the PC version — called mods — additional weapons, uniforms, and maps, cannot run on the Mac version without modification. MacSoft provided no information about whether PC mod compatibility would be improved in the forthcoming patch.
Watch as your team carries out your plan.Overview
Just when you thought it was safe to hang up your Kevlar vest and put away your MP-5, you get the call in the middle of the night: 'We have a hostage situation at the Metropolitan Museum.' Welcome back, my terrorist hunting friends, to the new and improved version of Rainbow Six called Rogue Spear. We pick up where we left off last time at the end of 1999, but now it is the year 2000 and we have more hostages to save and more bad guys to send to bad guy heaven. For you newbies, I should explain that Rogue Spear is a first person counter-terrorist game in which you plan and participate in real world missions using some of the tactics that elite teams use around the world. Red Storm has given us 16 new missions, but each one can now be played either using your team of operatives or you can go it alone and try to kill the bad guys. There is also a training section for first timers to learn how to use the various weapons in the game.
Gameplay, Controls, Interface
I love it when a game makes your hands sweaty and your mouth dry. You don't know if a terrorist with a hostage is lurking around the corner, willing to kill the hostage at a moment's notice. Well, that is just what you're in store for when you play Rogue Spear. You begin each mission with an intelligence briefing and then move on to picking the best operatives and equipment for the job. The most important part of this section of the game is the actual planning of the mission (what doors to go into, where to snipe from, quickest and safest route for escorting hostages) and if you don't take this part seriously, you will have dead hostages on your hands and this is even before we get to get in there and kill the bad guys. Once you get to the action phase of Rogue Spear you know this isn't Kansas anymore, this is serious stuff. The bad guys know you are coming and are waiting to kill the hostages and you if you make a wrong move.
Multiplayer
Rainbow Six became famous for its awesome multiplayer games and with Rogue Spear they have tried to do the same. There are a few bugs on the multiplayer side; games seem to lag a bit if you get more than four people playing. I also noticed that with more than six people the game tends to warp. Which can be frustrating when you are hot on the tail of your buddy and you suddenly find yourself back around the corner from which you came. If Red Storm works the kinks out with a patch fix then Rogue Spear will be just as popular as the original for multiplayer.
Enemy AI
The enemy AI is vastly improved from the first Rainbow Six. Terrorists will not hesitate to kill hostages, nor do they just stand there and watch as one of their buddies gets killed; instead they will come looking for you. If you are playing the single player game where you are using fellow team members the AI is great, but when you play in lone wolf mode with just you and 30 terrorists, they become dumb in some situations. If you find a nice spot and kill a guy, his buddies will come check out what happened, so you can then kill them also. After awhile it reminded me of stacking firewood as far as being able to kill 10 guys in one doorway.
Graphics
If you have played the first installment of this game you will be able to tell really quickly that this is where the game designers really went at it with the improvements. All of the buildings have so much more texture to them this time; it's like night and day between the two versions. The weather effects have also really helped the overall feel of the game. You could be on a mission inside Russia with snow falling around you and if you move you can see your tracks in the snow, which makes that pretty cool. I also liked the rain effect that was added to the game; in outside missions, it could really hamper your visibility while trying to take out a terrorist. The terrorists and operatives in the game are also a lot crisper in detail, making the killing all the more fun. One down side I noticed was the fact that after the bad guys are shot and have fallen to the ground, you can still see their arms sticking through walls -- I was hoping Red Storm might have fixed that one. Overall the graphics kick as much butt as they did last time, but with a few surprises thrown in for the loyal players that we have become.
Audio
You get almost all of the same sounds in Rogue Spear as you do in the original Rainbow Six with a few tweaks here and there. The terrorists are a lot more vocal when they get shot this time; they die in a most vocally dramatic way. The hostages have a few more screams in them, but are pretty much the same as last time. All in all, I would have to say that the audio is a slight improvement from last time, but that is okay since the audio was great in the first installment.
System Requirements
Rainbow Six Rogue Spear Weapons
P-233MHZ with MMX, or PII-266MHz, 32 MB RAM, Win 95/98, 4X speed CD-ROM drive or better, Direct 3D-compatible video card, DirectX-compatible sound card, 200 MB hard drive space.
Documentation
The manual in _Rogue Spear _is a basic manual with the exception of the mission walkthrough, which is helpful for beginners. The multiplayer section of the manual is also very helpful for first time online players.
Rainbow Six Rogue Spear Windows 10
Bottom Line
Rainbow Six Rogue Spear For Mac Torrent
This is a simple and fast bottom line. If you have played Rainbow Six _you will love the changes to the game and will love all the new weapons to play with. All the new people out there will love the gameplay and the graphics, but be warned this is not a mass carnage shooter. I prefer to call this a thinking man's shooter, because if you are not careful either you or your teammates will end up dead and that doesn't do any of us any good in the fight against terrorism. So on that note, gentle reader, I give _Rogue Spear a score of 89/100. Go out and buy it, you'll like it.